Caros Char 2014
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Re: Caros Char 2014
dachte es gäbe keine weapon groups mehr. kann man also auch nicht eintauschen.
Kujo- Anzahl der Beiträge : 927
Anmeldedatum : 10.04.12
Ort : Terran
Re: Caros Char 2014
ähnlich, aber der alte Cohort war Bear Totem Grappler, der hier ist ne Wildsau (vgl. "Eric der Wikinger") und haut mit ner Keule zu
Ulrich- Anzahl der Beiträge : 887
Anmeldedatum : 10.04.12
Caros Char 2014
Half-Orc, Barbarian 4
CN; savage nature-boy; kind, but can be furious; being a bit of a loner; wild (dire) boar in combat
Abilities: Str 18 (24, while raging), Dex 14, Con 16 (22, while raging), Int 8, Wis 12, Cha 8
Variants/Flaws: Boar Totem Variant (UA p.48), Shaky (-2 on ranged attack rolls), Inattentive (-4 on Listen and Spot checks)
Languages: Common and Orc
Proficiencies: Basic Weapons, Maces and Clubs, Spears and Lances, Light Armor, Medium Armor; Shield Proficiency and 1 Weapon Group traded for skill points
Feats: Menacing Demanor (+4 Intimidate, RoD p.153), Intimidating Strike (Intimidate with attack, PH2 p.79), Reckless Rage (+2 Str, +2 Con, -2 AC while raging, RoS p.143), Power Attack (trade attack bonus for damage, PH p.98)
Skills: Craft (basketweaving), Intimidate, Sense Motive, Survival, Tumble
Saves: Fort +7 (+10, while raging), Ref +3, Will +2 (+4, while raging); +2 against fear effects
AC: +8 (+4, while raging), flat-footed +6 (+2, while raging), touch +2 (-2, while raging)
Health: Vitality 43 (55, while raging), Wounds 16 (22, while raging)
Mentionable Gear: Acrobat Boots (+2 Tumble, charges for speed boost, MIC p.67), +1 Breastplate with Restful Crystal (not fatigued when sleeping in armor, MIC p.26), +1 The Great Club with least Crystal of Return (bladed Greatclub, two-handed martial, 2d6, b/s; draw weapon as free action, MIC p.65)
CN; savage nature-boy; kind, but can be furious; being a bit of a loner; wild (dire) boar in combat
Abilities: Str 18 (24, while raging), Dex 14, Con 16 (22, while raging), Int 8, Wis 12, Cha 8
Variants/Flaws: Boar Totem Variant (UA p.48), Shaky (-2 on ranged attack rolls), Inattentive (-4 on Listen and Spot checks)
Languages: Common and Orc
Proficiencies: Basic Weapons, Maces and Clubs, Spears and Lances, Light Armor, Medium Armor; Shield Proficiency and 1 Weapon Group traded for skill points
Feats: Menacing Demanor (+4 Intimidate, RoD p.153), Intimidating Strike (Intimidate with attack, PH2 p.79), Reckless Rage (+2 Str, +2 Con, -2 AC while raging, RoS p.143), Power Attack (trade attack bonus for damage, PH p.98)
Skills: Craft (basketweaving), Intimidate, Sense Motive, Survival, Tumble
Saves: Fort +7 (+10, while raging), Ref +3, Will +2 (+4, while raging); +2 against fear effects
AC: +8 (+4, while raging), flat-footed +6 (+2, while raging), touch +2 (-2, while raging)
Health: Vitality 43 (55, while raging), Wounds 16 (22, while raging)
Mentionable Gear: Acrobat Boots (+2 Tumble, charges for speed boost, MIC p.67), +1 Breastplate with Restful Crystal (not fatigued when sleeping in armor, MIC p.26), +1 The Great Club with least Crystal of Return (bladed Greatclub, two-handed martial, 2d6, b/s; draw weapon as free action, MIC p.65)
Ulrich- Anzahl der Beiträge : 887
Anmeldedatum : 10.04.12
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